OLD HANGAR

Old-Hangar Stage

Software used:

About:

Environment made for ADroneline video game.

I used 3ds Max and ZBrush to do props and big terrain rocks. UV-Layout for unwapping. Photoshop for the textures.

This environment is mounted in Unreal Engine, as well the materials.

Images from Unreal Engine.

Share:

Share on linkedin
Share on facebook
Share on twitter
Share on whatsapp
Share on telegram
Share on reddit

Environment made for ADroneLine video game.

I used 3ds Max and ZBrush to do props and big terrain rocks. World Machine for terrain. UV-Layout for unwapping. Photoshop for the textures.

This environment is mounted in Unreal Engine, as well the materials.

Pictures from Unreal Engine.

Comments are closed.