LEVEL DESIGN

Mayan Quest

About:

Level designed in Unreal Engine.

Stage where the player have to catch statues to open doors and arrive to the end of the level.

Modular elements, particle systems, mobile platforms and doors. Mechanics made with blueprints.

Share:

Share on linkedin
Share on facebook
Share on twitter
Share on whatsapp
Share on telegram
Share on reddit

ADroneLine Stages

About:

Design of two stages of ADroneLine video game.

The trailer shows a mix of the two levels in gameplay.

Created with Unreal Engine.

Share:

Share on linkedin
Share on facebook
Share on twitter
Share on whatsapp
Share on telegram
Share on reddit