ADroneLine started as a Bachelor's Degree Project under Dinamita Works team name. During 4 months of hard work, a programmer student and me developed a playable version of this drone racing simulator thinked for VR.

We took part in PlayStation Talents Awards 2017, accomplishing milestones in short time periods until achieve this playable version and

reaching the finals nominated for Best Online Competitive Game.

As unique artist, I've created all art in the game: terrains, envirnoments, drones, buildings, props, lighting, particle systems, materials, levels design and placement of all items in Unreal Engine.

Currently the project is stopped.