3D WORKS

MOUNTAIN CAVE
Mountain cave Stage Software used: About: Environment made for ADroneLine video game. I used 3ds Max and ZBrush to do props and big terrain rocks.

OLD HANGAR
Old-Hangar Stage Software used: About: Environment made for ADroneLine video game. I used 3ds Max and ZBrush to do props and big terrain rocks. UV-Layout

«RACER» DRONE
«RACER» Drone Software used: Share: Drone «Racer», from «ADroneline – The game». Modelled in 3ds Max, and textures / materials made with Photoshop. Images from

SEMAPHORE
Semaphore Software used: Share: Hard surface asset. Modelled in 3ds Max. Materials made in Marmoset Toolbag. Images from Marmoset Toolbag. Share: Share on linkedin Share

SHOE
Shoe Software used: About: Shoe of well-known brand. Rubber sole, and body with different types of fabric. Leatherette and plastic on the back, canvas on

POST-APOCALYPTIC VEHICLE
Post-apocalyptic Vehicle Software used: About: Post-apocalyptic car. Rusty paint, dirty and mud. Rusty roof rack with items like petrol can, nitrous oxide bottle and rusty

ABANDONED STRUCTURE
Abandoned Structure Software used: About: Abandoned structure environment. Modular tiled ground. Tiles worked on two sides for use both. Broken columns, with exposed inner steel

DESERT EAGLE PISTOL
Desert Eagle Software used: About: The mythical pistol modeled in 3ds Max, unwrapped with UV-Layout and painted with materials made with Substance Painter and Photoshop.

DUNGEON JAIL
Dungeon Jail Software used: About: Dungeon Jail with wood and metal elements. Low poly made with 3ds Max and High poly with Zbrush. Textures has